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The Empire of the Three-Headed Falcon, or how one person who went and decided to create his own setting – Purba Purnama
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The Empire of the Three-Headed Falcon, or how one person who went and decided to create his own setting

Hello everyone. I know that many will not find this interesting, but once upon a time (about a year ago), I, once again transporting ore from one sector to another, in order to obtain maximum profit in X3 TC, wondered if I could create something of my own in a space theme. And now I’m laying out for your consideration what I managed to write (P.S. write it down, since there are still a lot of ideas and the world as a whole has even been thought out, but it’s more difficult to put it on paper). This post will provide some information on the Empire of the Three-Headed Falcon, one of the three major “players” in the galactic arena. Happy reading. Comments, criticism and advice are welcome!

Empire of the Three-Headed Falcon.

“In the endless emptiness of space, we must forget about restrictions, rules and decency. For once our ancestors followed them, and where are they now, I ask you? That’s right, they disappeared. And we will take their place and will not repeat their sad experience. That is why, I believe that we had every right to seize the Feather Edge system on a neutral frontier, and if anyone has any objections, I ask them to present them to our fleet on a first-come, first-served basis.” – Minister of Diplomacy, Lord Klaus Kriegplatz.

The Three-Headed Falcon Empire is the greatest existing empire in the Reach of Mankind. It rightfully occupies a leading position in the military space sector and in terms of production volumes. Spread over a good half of known space, it has, on the one hand, the most powerful army and navy in the Reach, but on the other, they are spread out widely enough to pose a serious threat to all-out war, which the rest of the space community takes advantage of.
The Empire has been ruled for almost 900 years by a permanent leader, the Emperor of the Holy Socolony, whose name has been erased over the centuries, and his appearance is the subject of controversy and speculation. But this does not in any way prevent the Council of the Void, the second governing body after the Emperor himself, from carrying out his will and decisions for the development and prosperity of the largest cosmic community, at least by modern standards, and laying claim to the entire galaxy, as it seems to them, by right of successor, the Cradle Empire.
The empire, due to its size, has a fairly developed, although heavily overloaded, system of administrative and military control. Its entire controlled space is divided into prefectures, which vary in size so much that one prefecture can control several systems and dozens of planets, while another has only one space station in its jurisdiction. Prefectures are led by Lord Prefecturators, who undergo special training at the Scholistic Administration, which is located in the capital of the empire – Dead Man’s Cradle, on the territory of the Imperial Palace – the most elite educational institution for civilians in the entire Empire, to say the least, in the entire Reach. (According to some information, only one in five hundred is able to complete their studies at this institution. The rest usually do not survive to the end of their studies because the program is too strict. But even those who graduate from this prestigious institution are not guaranteed to become Lord Prefecturator)

The prefectures are strictly divided https://nonukcasinosites.co.uk/mifinity/ according to their key type of activity, namely: 1) Machinarium Prefectures, whose main task is the extraction of minerals, their processing and production of all kinds of machinery and equipment, 2) archiprefectures are engaged in research and scientific activities, accumulation and analysis of all kinds of data, one way or another control the neuro-web, blocking information from other factions, 3) life activity prefectures are engaged in growing food, production of the population and its training: it is in them that the majority of the population lives, 4) heretic prefectures are basically prisons on semi-inhabited worlds, where all prisoners are kept, including those with psi-corruption, these prefectures are often partially combined with other prefectures, 5) prefecture kriegplatz is a military and law enforcement infrastructure:it is here that the army and navy are trained and maintained, engaged in the production of all military equipment, and also maintain law and order on all stations and planets, all of them are secretly embedded in other prefectures, and the Krieglord prefecturators have much more powers than any other prefecturator: these are the very first prefectures that are formed in the frontiers.

Army and Navy.
“- Sir, are you sure that the entry of our flotilla into the Siron system will not look like a provocation on our part for ANKIS? – the sound of an energy gun firing – How dare you, an employee of the Saint Falcon fleet, doubt my actions? ?(*scream of shock is muffled by a burst of shots from an energy pistol*) These mining plants belong to us, at least 50%, but the Void Council does not like half measures, that’s why we are here. Deputy Commander, congratulations on your promotion, now you are in charge of this ship. And throw this piece of heretical meat into space, otherwise it will desecrate our beautiful flotilla. Give me the shuttle, I’m going back to Sakura. And yes, give the order to prepare to enter the gate, I’m sure our “friends” are already waiting for us, and “friends” cannot be upset, much less betrayed” – archival recording from GKM-K421 before the Sirona Incident.

In the Reach of Humanity, any state cannot exist without a space fleet, and if it occupies most of the known galaxy, then the size and quality of the fleet must correspond to the ambitions of its government. That is why the Three-Headed Falcon Empire spares no expense and effort in building new fleets and spends enormous time and scientific resources on research and development related to the military space industry. Therefore, their fleet is rightfully an all-crushing hammer that will stop at nothing until it fulfills the will of the Emperor.

At the moment, the forces of the Empire’s space fleet number 5 flotillas, each of which is led by Kriegsmarine lords. Each of the 5 fleets have their own specialization and have unlimited power in matters of warfare, generally not relying on the needs of planetary armies. This makes it possible to achieve superiority in outer space, but for this reason, sometimes the actions of ground forces are not effective and efficient enough.
The first fleet of the Grand Kriegsmarines, has the ancient name “Flamberg”. The Kriegsmarine fleet is led by Lord Ludwig Kugelblitz, a talented and cruel naval commander who has proven his high rank in dozens of military expeditions. Thanks to his intelligence, discipline and courage, he more than once won where others saw only defeat. He has been at the helm of his Enslaver-class battleship named Sakura for over 70 years, constantly being at the forefront of space combat. Many recruits dream of being like him and reaching the same heights, because he is the first (and currently only) Kriegsmarine lord who was able to make his way from a simple fighter-reconnaissance pilot on one of the mother ships to his honorary and undoubtedly rightfully held rank. This fleet has the largest proportion of Emperor’s Mercy class super-battleships, and was created with the goal of gaining superiority in outer space and conducting pitched battles. Because of this, this fleet has the highest loss rates during battles, but this fact does not prevent it from increasing its strength and number of ships year after year.

The second fleet of the Grand Kriegsmarines, called “Menimienai Jubi”, was
created relatively recently. It consists entirely of advanced stealth ships of the Wakizashi class, which are almost impossible to detect by all available means of detection while they are in a state of camouflage. This fleet is aimed at undermining the enemy’s economy and transport infrastructure in the deep rear. This flotilla is led by the young and ambitious Kriegsmarine Lord Klaus Ken-Si, coming from a large dynastic family of owners of the Koenig Metal mining company, he is a fairly large and well-known figure in the Empire, although it is known that he was more than once suspected of internal intrigues of the Empire, which, strangely enough, had nothing to do with the family business. Although this fleet consists of no more than 35 ships (according to official figures), it poses a serious threat only due to its existence, since any civilian and transport fleet, leaving the gate into outer space, can be attacked from nowhere.

The Third Fleet of the Grand Kriegsmarines, called “Balthasar”, is the support fleet. It is equipped with a large number of Cosmostore fleet carriers, which carry hundreds of landing pods, small escort ships and planetary air wings. This fleet does not have the same indicators of combat power as others, but it bears the brunt of planetary battles and skirmishes in close ship combat. The main merit of this fleet is the boarding and subsequent destruction of the experimental ship ANKIS and SSC “Blood of the Ancients”, which could carry on board up to 50 “Spears of Achilles”. The destruction of “Blood of the Ancients” made it possible to establish parity in weapons of mass destruction. The fleet is led by the Kriegsmarine Lord Wilhelm Oedipus, a descendant of an illustrious military family whose historical roots go back to the pre-space age Empire.

The Fourth Fleet of the Grand Kriegsmarines is the internal fleet of the empire and is called “Volkspolice”. Its arsenal consists mainly of ships decommissioned from the main combat units, which can still serve in the internal troops. He maintains law and order in the outer space of the empire and hunts pirates, smugglers and other criminal elements. It is led by Kriegsmarine Lord Klaus Rothenbannhof, who is also the Minister of Law and Order in the Empire.

The fifth and also the newest and most ambitious fleet is the personal fleet of the Emperor. It was laid down relatively recently, just twenty years ago, with the beginning of the construction of the Elector project, a special type of warship that cannot use the main gate as a means of quickly changing locations, but these monstrous ships can accommodate a small flotilla of battleships and an even larger number of smaller ships. These ships, according to the project, even have their own processing and production plants and space shipyards, which are capable of producing destroyer-class ships inside their hull or carrying out urgent repairs of larger ships. At the moment, this project is considered a myth, and the College of Lords of the Kriegsmarines considers it simply a “corruption scheme” on the part of the Void Council and large government. corporations as an excuse not to allocate large amounts of funds to finance existing fleets.

Best comments

Hello, thanks for writing. I know very little about the subject of space battles of the future and in general in the genre of space expansion, when I was reading, I remembered the children’s board game, “Armored Infantry”, I was interested in it for a short time, there were large sets of books with the history of the world, they told about two factions, also the Empire, against the Dominion, with their own characters and conflicts. It’s just an association, I’m not hinting at borrowing. It’s hard for me to fantasize on a galactic scale; when I look at the night sky and imagine myself on the surface of the planet in the middle of the vast “Nothing,” my head just starts to spin.

And I liked it, it feels thoughtful, there is organization, personalities, indications of important events. The text is well tailored, would look good in a manual for an RTS in the science fiction genre. Continue to develop ideas, in such a setting you can develop not only a video game. I wish you perseverance and patience.

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